0x96 - Game Central Monitor
--------------------------
Client->Server:Yes
Server->Client:Yes

byte 0x96
short size
byte command
short extra = 0
short lengthRemaining

Outgoing:
	0x01 - Open
	0x02 - Go To Server
		ushort x
		ushort y
	0x03 - NPC Creation:Run
	0x04 - NPC Creation:Stop
	0x05 - NPC Creation:Normal
	0x06 - NPC Creation:Fast
	0x07 - Delete NPCs
	0x08 - 
	0x09
	0x0B
	0x0D - This was removed?
	0x0F - Recalc Egg Chunks
	0x10 - Home All
	0x11 - Setup Resources
		respond w/ 96.11
	0x12 - Reload Templates

Incoming:

	0x00 - Standalone Mode
	0x01 - Open
		byte serverID (0-based)

		serverID & 0x80 = 'T' else 'F'
		
		bool running
		bool fast
		byte lengthName
		char[lengthName] serverName
		short numPlayers
		short numNPCs
		short serverLeft
		short serverTop
		short serverRight
		short serverBottom
		short memory
		short speed
		short peak
	0x08 - Waiting
		extra = 1
	0x09 - New Resource Region
		byte lengthName
		char[lengthName] regionName
		int left
		int top
		int width
		int height
		
		int ?
		int ?
		int ?
		int ?
	0x0A - Done
		extra = serverID
		
		0xFFFF = Game Central Server
		
		Waits until all servers in list + GCM server have responded.
	0x0B - Add tileres?
		ushort x
		ushort y
		ushort resourceID
		uint amount
	0x0C - 
	0x0D - This was removed?
	0x0E -
	0x11 - Bankdefs
		extra1 = flags
			0x00 - Couldn't get bankdefs
			0x02 - Sent by demoserver
		
		byte[] data

The server sends this to the client as a response to 0x96.01

0x96.11 - Bankdefs
------------------
Sent By:Server->Client

byte 0x96
short size
byte 0x11
short flags
	0x00 - Couldn't get bankdefs
	0x02 - sent by demoserver
short lenData
byte[] data (this is just a copy of bankdefs.txt)

The server sends this in response to 0x96.11 - Setup Resources